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"fill" brush menu disappears 3DCoatTexture


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Hi everybody.

I have a problem with 3DCoattexture 2022.47 ... when I use the "fill" brush its menu "disappears temporarily" when I open a "smart material editor" and reappears only when I close the material editor menu.

This was not the case with the 3DCoat versions.

This thing is a little annoying, especially if I want to do some tests keeping the material menu, open because I don't have the possibility to use the brush commands.

Anyone have any idea if there is a solution?

sorry my bad english

thx

Giobianco

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