Member Mzone3d Posted November 9, 2022 Member Report Share Posted November 9, 2022 Hello. I am wondering how I import a High poly and a Low poly mesh that have already been made in Blender for example in to 3D Coat for Baking and texturing? Is it me? is there no way to do this? I can see you can import a mesh and retopologise it. But there doesnt seem to be a way of doing a standard import of both high and low polys to bake like you would in substance for example. Sorry if this is an obvious question. cheers Matt Quote Link to comment Share on other sites More sharing options...
Solution Carlosan Posted November 9, 2022 Solution Report Share Posted November 9, 2022 Hi You mean this ? Quote Link to comment Share on other sites More sharing options...
Member Mzone3d Posted November 9, 2022 Author Member Report Share Posted November 9, 2022 Oh yes. Looks like a bit of a long way round way of doing a standard baking procedure but it works great thank you very much Quote Link to comment Share on other sites More sharing options...
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