Member Mzone3d Posted November 11, 2022 Member Report Share Posted November 11, 2022 Hi…In some texturing applications, it is possible to assign materials based on vertex colours. Essentially using the vertex colours as a color ID mask. You would use a colour picker that would reveal your colour mask, and once a colour has been selected, the smart material would fill the area of the vertex colour. This would be a great addition to the paint room toolset, maybe best as a layer based tool? Or a fill tool option? 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 11, 2022 Report Share Posted November 11, 2022 This is feature request already open If you like drop a line asking for this feature at support@3dcoat.com Thanks ! 1 1 Quote Link to comment Share on other sites More sharing options...
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