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Selecting all visible in UV room



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I'm trying to select all visible to easilly move around automapped islands and I have no idea how. I can't select by paint object, surface material areas, or anyting, just islands. (deviding a multi object mesh into many UV groups after auto UV ate it) Is there ANY way to easily select by any of these things? All I can do is hide each area, I can't do anything else with it, and manually clicking every island area is a pain. Is there a marquee select tool in the 3d view pane at all or anything quick?

If I hit select all, it will select even hidden parts of the model (well, "invert") as shown in 2nd shot

Screenshot 2022-11-15 154728.jpg

Screenshot 2022-11-15 154637.jpg

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