Carlosan Posted November 30, 2022 Report Share Posted November 30, 2022 This video shows you about 3 hours worth of work condensed down into 30 minutes or so. It's an entire pipeline workflow, from sculpting, retopology, UV's, baking, texturing and even a little bit of Unity at the end. I use 3dCoat as my primary software, but in this video we sneak into 3ds max a little just to sort out some placements. If there's any aspect of the pipeline that you'd like to know more about, then let me know in the comments. As always, if you have any questions, let me know! ●Get the Fire Pit Unity Package here: https://tinyurl.com/y7max8cg Quote Link to comment Share on other sites More sharing options...
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