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What are the best steps to follow for sculpting?



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Im very new to using 3Dcoat and im not entirely sure what or how to use things or even when to use tools.

I want to create full body characters, mainly focus on anatomy and muscle like with superheros. 

Im not sure what tool i could use for a zsphere like armature. I prefer to have that base form first rather when sculpt from a sphere. I’d also prefer to create the armature myself rather then use a preset body.

Im also not sure what brushes are best for building up and blocking out a body. And i need help as well with what brushes and tools work best for medium to high detail too.

I see alot of brushes but im not sure whats best for what. I was also hoping to rely on voxel sculpting without the worry of the technical aspect as much as possible as well.



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