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What dose View -> Low-Poly do?


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  • Member
Posted

image.png.293870700f6d9c6290d335cca46f7124.png

What does this option do, exactly? My mesh is imported from .fbx, and it shouldn't have a low poly version. However, this option makes it looks slightly different in 3DCoat:

Low-Poly off:

image.png.4d8ce13b9a49a546b602fde6a5ba8025.png

Low-Poly on:

image.png.a4c5319243750142d82872dfac922694.png

The difference is very subtle but it's there. What does this option do? Does it generate a low-poly version (like auto-retopo) for my mesh? The mesh is already quite low-poly to begin with.

3 answers to this question

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  • 0
Posted

When you paint using Deep Displacement

image.png

View > Low poly switch from HighSubdivision Poly to base mesh LowPoly

It is only a display option, it change visualization nothing more

image.jpeg

image.jpeg

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  • Member
Posted

But I don't use Deep Displacement. I simply imported my mesh (a fbx that I exported from Blender). The mesh is already quite low-poly. But turn on VIew -> Low-Poly still makes the 3DCoat viewport looks slightly different.

  • 0
Posted

Its true, but its shading effect on viewport.

Geometry doesnt change.

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