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Removing a triangle from topology without adding loops to limbs of character.


Jakejazz
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Hello

In the example shown, does anyone have a good trick to remove the triangle from the topology without adding a loop to either the arms or the legs of the charatcer?

Many thanks.

Jake

Topology.JPG

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Sorry for the delay responding!

Good to know.

Does this mean that I need to live with having a triangle?

Cheers.

 

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