Member Andreas Wolmer Posted May 2, 2023 Member Report Share Posted May 2, 2023 Hello! There is quite a big visual difference between how the old V4 rendered shaders using SSS/translucence. I quite miss the old one, as it was pretty nice to be able to preview models with something that approximates SSS in renders further down my modeling/rendering pipeline. A shader with the same settings and using the same HDRI as lighting look entirely different in the old versus new (see attached screenshots), and in versions after V4 I haven't been able to recreate anything resembling the old look regardless of how I alter the SSS values. Am I missing something or doing something wrong? Cheers Andreas Quote Link to comment Share on other sites More sharing options...
Carlosan Posted June 18, 2023 Report Share Posted June 18, 2023 On my test looks very similar May be the shader settings are different ? Quote Link to comment Share on other sites More sharing options...
Member Andreas Wolmer Posted June 18, 2023 Author Member Report Share Posted June 18, 2023 Hi Carlosan, thanks for testing. So you get exactly the same or at least very similar results between 4 and 2023? That's odd. As mentioned, identical settings in the two versions yield very different results and any amount of altering the 2023 settings has been fruitless. The results are always this kind of over bright, washed out look. I don't even know where to begin troubleshooting this to be honest. Would be interesting to hear if anyone else has the same problem. Cheers Andreas Quote Link to comment Share on other sites More sharing options...
Member Andreas Wolmer Posted June 18, 2023 Author Member Report Share Posted June 18, 2023 Actually, Carlosan, could I ask you to export that shader you made, and I can test with it to see if it behaves very differently here compared to your test render? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted June 18, 2023 Report Share Posted June 18, 2023 I am using the shaders under the category skins Nothing new Quote Link to comment Share on other sites More sharing options...
Member Andreas Wolmer Posted June 18, 2023 Author Member Report Share Posted June 18, 2023 Hm... I don't even have a shader folder category called "skins". Is there a way to do a completely clean install of 3d coat on Mac OS? Cheers Andreas Quote Link to comment Share on other sites More sharing options...
Solution Carlosan Posted June 18, 2023 Solution Report Share Posted June 18, 2023 Use File> Install > Install extension skinShaders.rar Quote Link to comment Share on other sites More sharing options...
Member Andreas Wolmer Posted June 18, 2023 Author Member Report Share Posted June 18, 2023 (edited) Thanks! Still curious why those did not install along with latest Mac OS installer. Something feels fishy here. Is there some way to make a completely clean install? Edited June 18, 2023 by Andreas Wolmer Mistyped first post Quote Link to comment Share on other sites More sharing options...
Oleg Shapov Posted June 18, 2023 Report Share Posted June 18, 2023 This post was recognized by Carlosan! Oleg Shapov was awarded the badge 'Helpful' and 1 points. 32 minutes ago, Andreas Wolmer said: Still curious why those did not install along with latest Mac OS installer. For Windows, these shaders are also not provided. Quote Link to comment Share on other sites More sharing options...
Member Andreas Wolmer Posted June 18, 2023 Author Member Report Share Posted June 18, 2023 Ah, sorry. I got the impression they were installed by default. Quote Link to comment Share on other sites More sharing options...
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