Member thimblefolio Posted May 21, 2023 Member Share Posted May 21, 2023 Hello, I think I might have found a possible bug in the rendering room. I rendered my model in orthographic view fine but in perspective view mode there are black areas on the edges of the model. Quote Link to comment Share on other sites More sharing options...
Oleg Shapov Posted May 21, 2023 Share Posted May 21, 2023 6 hours ago, thimblefolio said: Hello, I think I might have found a possible bug in the rendering room Is this a sculpture? Is it voxel or surface mode? Quote Link to comment Share on other sites More sharing options...
Member thimblefolio Posted May 21, 2023 Author Member Share Posted May 21, 2023 Hi, sorry I should have said, it is a UV mapped model I imported for painting and baked the normals from the sculpt room. So the model for rendering is in the paint room, not voxels. Quote Link to comment Share on other sites More sharing options...
Oleg Shapov Posted May 21, 2023 Share Posted May 21, 2023 34 minutes ago, thimblefolio said: Hi, sorry I should have said, it is a UV mapped model I imported for painting and baked the normals from the sculpt room. Hello! I did these steps on a simple model, but didn't notice any suspicious results. I need either your model, or wait for the answer of more experienced participants. Quote Link to comment Share on other sites More sharing options...
Member thimblefolio Posted May 21, 2023 Author Member Share Posted May 21, 2023 Fine wait for more experienced participants I guess. 1 Quote Link to comment Share on other sites More sharing options...
Member Solution thimblefolio Posted May 22, 2023 Author Member Solution Share Posted May 22, 2023 I think I figured it out- not a bug, it was the Field of view setting being too close to the model. This is a larger model than I've done before so I hadn't come across it before. Never mind, live and learn. 2 Quote Link to comment Share on other sites More sharing options...
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