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[FEATURE] Better face selection highlighting


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I find the current draw method for showing selected faces to just be visually distracting, and would much prefer the approach taken by Blender or Maya: just highlight the faces' boundary edges, and then within that use a more subtle, semi-transparent shading over the face surface itself.

Simple, clean.

Sorry if this is a dup, somebody else has to have complained about this.

Edited by tiburbage
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