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Sometime it is hard to paint big freeze-area


Staglaitor
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On 5/28/2023 at 12:48 PM, Carlosan said:

Hello

On Paint room there is not a fill freeze loop (ring) option.

"there isnt"

Do you mean is or is not?

I didn't find anything in paint room

If i have some freeze-conour then can i fill it with freeze inside?

image.thumb.png.f0602e695f9a17d532a7abb571ddc396.png

 

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42 minutes ago, Carlosan said:

Select a freeze area

Invert freeze

Use fill tool

 

Hope this help

 

Yes - it works!!!!

 

But there are half-white artifacts between contour and fill. 

In my case i have no possibility to remove these artifacts handily - how do it automaticaly - how to remove them oк may be i do fill operation wrong?

 

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21 hours ago, Carlosan said:

it seems that the resolution of the texture is small, so there is not enough pixel density to be able to freeze completely.
Is the opacity of the freeze tool at 100%?

I didn't find opacity for freeze

Freeze visibility is 1.0 (100%)

Layer opacity 100%

In my case there is no texture - it is just a surface 3d-object

Please inform me if it is a bug....

Only thing that can help  for 50% is sharpning of the contour

What to do?

Edited by Staglaitor
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Surface mode, ok

I mean image.png on Paint Room.

We can Surface paint (polypaint) on paint room, and use freeze tool.
View > Show Voxels in Painting Room must be activated.

 

As you see, freeze tool in surface mode have some imperfections at borders
image.png

This happens because freeze works on vertex density (as vertexpaint)

image.png

Soft or hard brushes is relevant too

image.png

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11 hours ago, Carlosan said:

Surface mode, ok

I mean image.png on Paint Room.

We can Surface paint (polypaint) on paint room, and use freeze tool.
View > Show Voxels in Painting Room must be activated.

 

As you see, freeze tool in surface mode have some imperfections at borders
 

This happens because freeze works on vertex density (as vertexpaint)

 

Soft or hard brushes is relevant too

 

 

 

As i said - BUG!!!!

Thanks for trying to help!

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