Jump to content
3DCoat Forums

[Solved] more sculpting tools for hard surface modelling


Elemeno
 Share

Go to solution Solved by Oleg Shapov,

Recommended Posts

  • Advanced Member

example.thumb.jpg.d3e55fc9e64048947f2a5b6806ccb75e.jpg

i love modeling inside 3dcoat, not using poly tools but the sculpting ones, its so fast and im not limited to my topology,

but i was finding making shapes for cutting a bit slow,

 

could we have some sort of curve-to flat mesh and then thicken it ...  so we can draw out of copy a shape and then get volume into that shape , we can then cut using it

Link to comment
Share on other sites

  • Advanced Member
3 minutes ago, Elemeno said:

my curves are never aligned? when ever i rotate they are all over the place.

ok ive managed to align then but getting a precise shape seems to be im possible , even if i want a perfect circle.

Link to comment
Share on other sites

  • Carlosan changed the title to [Solved] more sculpting tools for hard surface modelling

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...