Reputable Contributor digman Posted October 11, 2012 Reputable Contributor Report Share Posted October 11, 2012 Good to see some of your work again. I like the first character a lot... Quote Link to comment Share on other sites More sharing options...
Advanced Member chris_solo Posted October 11, 2012 Advanced Member Report Share Posted October 11, 2012 really cool characters! ++Chris Quote Link to comment Share on other sites More sharing options...
Contributor LJB Posted October 15, 2012 Author Contributor Report Share Posted October 15, 2012 Thanks guys! Heres another quick study - Hope you like. 1 Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted October 15, 2012 Contributor Report Share Posted October 15, 2012 Although the expression says 'boredom', the modelling is far from it. Excellent work! Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted October 15, 2012 Reputable Contributor Report Share Posted October 15, 2012 Nice technique for the eyes on a base sculpt to give them some life without painting... I will have to remember it and use it myself... Quote Link to comment Share on other sites More sharing options...
Member alan f Posted November 1, 2012 Member Report Share Posted November 1, 2012 very cool busts Leigh. Loving the style, they feel lively! Quote Link to comment Share on other sites More sharing options...
Contributor LJB Posted November 12, 2012 Author Contributor Report Share Posted November 12, 2012 Thanks Alan. Okey Dokey, Now all my health is sorted its Time to make some more training stuff with v4 Id like to announce 3 titles in the making. Three levels Fundamentals through to advanced, with several cool projects to work on through. I have just finished updating my site (Building a proper portal for sale) and those in the past that have had orders of reference image will find a support page Also please if you have a licence Please register your details here, so you will be included in updates in the future. I will at some stage get around to a news letter but that's not my priority now. Training is number one. I'll keeps you posted. Quote Link to comment Share on other sites More sharing options...
Advanced Member Garagarape Posted November 12, 2012 Advanced Member Report Share Posted November 12, 2012 Hello there. Just had a look at your website. It's cool to see your works once again. "Slink" and your soldier are my favorites. Can't wait to see what's coming next! 1 Quote Link to comment Share on other sites More sharing options...
Contributor LJB Posted November 18, 2012 Author Contributor Report Share Posted November 18, 2012 As a bit of a boost, All who use this forum can now purchase Reference Image at a 50% price reduction, just use the code 3DCFORUM50 on checkout. Enjoy Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted November 18, 2012 Contributor Report Share Posted November 18, 2012 As a long time user of this very useful utility (in any app), I strongly recommend anyone taking up this very generous offer! Quote Link to comment Share on other sites More sharing options...
Contributor LJB Posted December 9, 2012 Author Contributor Report Share Posted December 9, 2012 Thank you Tony Quote Link to comment Share on other sites More sharing options...
Contributor LJB Posted January 10, 2013 Author Contributor Report Share Posted January 10, 2013 Pure Retopology workshop coming soon! We will look at multiple projects covering basics and some more advanced topics. In the second project we look at retopologising this hand (Game Res, for first person shooter hand to weapon). Covering manual Triangulation and optimisation of quad to tri polygons, while maintaining as much volume from the original sculpt as possible. The finish article come in at under 1k tris. 2 Quote Link to comment Share on other sites More sharing options...
Advanced Member wave of light Posted January 10, 2013 Advanced Member Report Share Posted January 10, 2013 Pulls up a chair and waits patiently... 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member Garagarape Posted January 10, 2013 Advanced Member Report Share Posted January 10, 2013 Such a good result with so few polygons on those hands! Fantastic! Quote Link to comment Share on other sites More sharing options...
Contributor LJB Posted January 15, 2013 Author Contributor Report Share Posted January 15, 2013 First Project we discuss and retopologise Game res Hard Surface Piece - a wrench Finished Piece comes in at 1860 tris Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted January 15, 2013 Contributor Report Share Posted January 15, 2013 When will they appear on your Vimeo page? Quote Link to comment Share on other sites More sharing options...
Contributor LJB Posted January 15, 2013 Author Contributor Report Share Posted January 15, 2013 Hi Tony, when Finished it will be available for purchase from my webstore. Reference Image users will receive a Substantial discount Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted January 15, 2013 Contributor Report Share Posted January 15, 2013 I notice (in the hand) the frequent use of tri's and poles with as many as 8 polygons. issues that in the interest of animating, are real no-nos. The hand looks great but I have a different way of retopologizing them. With the wrench this wouldn't be such an issue. Quote Link to comment Share on other sites More sharing options...
Contributor LJB Posted January 15, 2013 Author Contributor Report Share Posted January 15, 2013 Its not an issue really, Considering how the hand will animate, Consider the Poles do not compress and the finger tips are weighted to one bone only. Nibbling away at the weights you can rig this in no time. dont forget in game everything is Tris, its all talked about in the workshop Tony. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted January 15, 2013 Reputable Contributor Report Share Posted January 15, 2013 Looking forward to it, Leigh. By the way, if you want to use it instead, the attached logo is an updated version (Andrew just hasn't added to the splash screen yet). Quote Link to comment Share on other sites More sharing options...
Contributor LJB Posted January 15, 2013 Author Contributor Report Share Posted January 15, 2013 Why not! Thanks Don Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted January 16, 2013 Report Share Posted January 16, 2013 I like the new logo a lot actually. I like the wrench above too. Quote Link to comment Share on other sites More sharing options...
Contributor LJB Posted January 16, 2013 Author Contributor Report Share Posted January 16, 2013 Just working on final project. We will Retopologise this head. 2 Quote Link to comment Share on other sites More sharing options...
Contributor LJB Posted January 18, 2013 Author Contributor Report Share Posted January 18, 2013 Final Update on this before I release. Here is the final version - Final Asset 2.3k tris 1 Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted January 18, 2013 Reputable Contributor Report Share Posted January 18, 2013 My-T-Nice, Leigh. Looking forward to seeing the training content. Quote Link to comment Share on other sites More sharing options...
Contributor LJB Posted January 20, 2013 Author Contributor Report Share Posted January 20, 2013 All videos are completed and Now in the cutting room i hope to have the product ready late Monday (might be Tues due to bad weather) watch this space for updates Quote Link to comment Share on other sites More sharing options...
Advanced Member Garagarape Posted January 20, 2013 Advanced Member Report Share Posted January 20, 2013 I see almost no differences between the sculpt and the baked model! And you used only a few polys. Nice work as always! Quote Link to comment Share on other sites More sharing options...
Advanced Member chingchong Posted January 21, 2013 Advanced Member Report Share Posted January 21, 2013 it surely will be worth the money... waited so long for your next tutorials, after that kurv studios fraud....happy, that it is done now Quote Link to comment Share on other sites More sharing options...
Contributor LJB Posted January 22, 2013 Author Contributor Report Share Posted January 22, 2013 Little Update. Due to Terrible weather and School closures Im still working through the compiling. Quote Link to comment Share on other sites More sharing options...
Contributor LJB Posted January 25, 2013 Author Contributor Report Share Posted January 25, 2013 Files being uploaded I will post links later today Quote Link to comment Share on other sites More sharing options...
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