philnolan3d Posted July 26, 2009 Share Posted July 26, 2009 That might have to do with aliasing on the image. Perhaps a tiny bit of blur would help. Link to comment Share on other sites More sharing options...
Contributor Tinker Posted July 26, 2009 Contributor Share Posted July 26, 2009 That true, LJB, orthographic + ctrl border cuts is true power, i use it every moment. Thats why i requested b-splines instead of current cubic splines in feature request, cant wait Andrew add them (i hope). Sketch - its tool to speed up process. Its nice to use Sketch greebles as a blank for next cutting, merging, mask+posing etc. Chr1, grain depends on voxel space resolution. Dont forget - you work with little cubes. And you cut them with other cubes (raster image). Not strange you get cubes as result I just use some smooth. And antialiased images as Philnolan3d said. Link to comment Share on other sites More sharing options...
Member 3D-TPI Posted July 27, 2009 Member Share Posted July 27, 2009 I've found a solution to optimize CPU load. There's a little tool called CPU Control. You can assign CPU(s) to running processes easily:Rene how is CPU control different than going into taskmanager > going into processes TAB > right clicking on exe or process and clicking "SET AFFINITY" to choose which processore(core) to use w that exe? is CPU cntl just faster to setup.. or it lets aplications that cant take control of multiple cores only see 1 core (is this called virtulaziation?) and i dont see anything about working w/ xp64 althought it prob will.. I will check out cpu cntrl later once i get some stuff finished for deadline.. Link to comment Share on other sites More sharing options...
philnolan3d Posted July 27, 2009 Share Posted July 27, 2009 I may be wrong, but from what I understand 3DC only uses one core and CPU Control would allow it to use more than one. I don't think setting the affinity can do that. Actually I just tried it and I can't set the affinity for 3DC, it gave me an error "access denied". Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted July 27, 2009 Author Share Posted July 27, 2009 I may be wrong, but from what I understand 3DC only uses one core and CPU Control would allow it to use more than one. I don't think setting the affinity can do that. Actually I just tried it and I can't set the affinity for 3DC, it gave me an error "access denied". 3D-Coat tries to utilize all cores whenever possible. But it is not always possible... Link to comment Share on other sites More sharing options...
Taros Posted July 27, 2009 Share Posted July 27, 2009 @Tinker @Acord @Tony Nemo @rimasson @3dioot ... Just a remind: Please post all bugs and feature requests in the appropriate threads. Link to comment Share on other sites More sharing options...
Taros Posted July 27, 2009 Share Posted July 27, 2009 V.3.00.08J: Where I can find the voxel masking tools??? Link to comment Share on other sites More sharing options...
philnolan3d Posted July 27, 2009 Share Posted July 27, 2009 3D-Coat tries to utilize all cores whenever possible. But it is not always possible... Ok that's what I thought, but I think someone said something that may have made me think otherwise. Good to know for sure. Link to comment Share on other sites More sharing options...
Contributor LJB Posted July 27, 2009 Contributor Share Posted July 27, 2009 V.3.00.08J:Where I can find the voxel masking tools??? I think it was mentioned regarding the mask that the pose tool creates, Not actual Voxel maasking I dont think thats even Featured yet? Link to comment Share on other sites More sharing options...
Advanced Member cuffins Posted July 27, 2009 Advanced Member Share Posted July 27, 2009 how is CPU control different than going into taskmanager > going into processes TAB > right clicking on exe or process and clicking "SET AFFINITY" to choose which processore(core) to use w that exe?is CPU cntl just faster to setup.. or it lets aplications that cant take control of multiple cores only see 1 core (is this called virtulaziation?) and i dont see anything about working w/ xp64 althought it prob will.. I will check out cpu cntrl later once i get some stuff finished for deadline.. I don't know how CPU control works exactly. All I can say is that especially surface Brushes in Voxel mode are three or four times faster than without it, move brush too. On my system with Core2Quad and CUDA running. When I'm using 3DCoat without it, 1 Processor is reaching 100% load while the others are at 30 or 40%. With CPU control all processors become the same load while heavy sculpting..never reaching 100%. Check it out! Rene Link to comment Share on other sites More sharing options...
Taros Posted July 28, 2009 Share Posted July 28, 2009 I don't know how CPU control works exactly. All I can say is that especially surface Brushes in Voxel mode are three or four times faster than without it, move brush too. On my system with Core2Quad and CUDA running. When I'm using 3DCoat without it, 1 Processor is reaching 100% load while the others are at 30 or 40%. With CPU control all processors become the same load while heavy sculpting..never reaching 100%. Check it out! Rene I've uninstalled CPU control because I had a blue screen, my system crashed. I suppose, it was because of CPU control. Now I am using the regular task manager. It is not as comfortable as CPU control, but I've no problems since the unsinstall. The acceleration in 3DC is the same, like in CPU control. Regards Chris Link to comment Share on other sites More sharing options...
Contributor LJB Posted July 28, 2009 Contributor Share Posted July 28, 2009 Taros - Did you not try Process lasso? I find it stables out a whole bunch of other applications too? At least then you diont have to set the afinity manually using the Task manager. Link to comment Share on other sites More sharing options...
Taros Posted July 28, 2009 Share Posted July 28, 2009 Taros - Did you not try Process lasso? I find it stables out a whole bunch of other applications too?At least then you diont have to set the afinity manually using the Task manager. No I didn't tried it. The only application here is 3DC which is not completely supporting multiple cores. And I don't like to buy "Process lasso", for now. Maybe a off topic question: Do you have experience with 2D applications and Process Lasso? Like photoshop or indesign? I use them very often in my daily work. Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted July 28, 2009 Author Share Posted July 28, 2009 Updated to 3.00.08K Changes: - possibility to run brush along the curve in curves tool - possibility to limit rotation by space navigator around Y-axis for convenience. Look preferences. - hide tool is pressure dependent - radius and depth of penetration will depend on pressure - possibility to separate hidden part of volume as separate volume (Voxels->Separate hidden) - fixed : Undo after unhide all eliminates hidden volume - fixed: rough or obsolete erasing at the bound of the frozen area in DP - fixed: crash in sketch tool (very often on OSX and rare in Windows) - fixed: picking&deleting vertices in Points&quads mode - fixed: undo in retopo with hidden faces Link to comment Share on other sites More sharing options...
Contributor artman Posted July 28, 2009 Contributor Share Posted July 28, 2009 only OSx version is downloadable here. Other versions open blank page. Are all version fully uploaded? Link to comment Share on other sites More sharing options...
Contributor LJB Posted July 28, 2009 Contributor Share Posted July 28, 2009 I will wait patiently though the 3d connexion update has me excited Link to comment Share on other sites More sharing options...
philnolan3d Posted July 28, 2009 Share Posted July 28, 2009 Same blank page here I'm guessing it's not finished uploading, but it shouldn't take this long. Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted July 28, 2009 Author Share Posted July 28, 2009 Links fixed Link to comment Share on other sites More sharing options...
philnolan3d Posted July 28, 2009 Share Posted July 28, 2009 Got it now, nice fixes. Link to comment Share on other sites More sharing options...
Javis Posted July 28, 2009 Share Posted July 28, 2009 Updated to 3.00.08KChanges: - possibility to run brush along the curve in curves tool Thank you sir!!! I will test this feature extensively. Link to comment Share on other sites More sharing options...
Contributor LJB Posted July 28, 2009 Contributor Share Posted July 28, 2009 K 3D Conexxion works predictably but we do have a bug. When Yaxis is locked it will only rotate at one speed (Slow) all modul;ation settings have no effect until you unlock the Axis then graded movement is possible. Lock the axis again and back to slow rotation. Pan, zoom are not effected. I Can video if it helps? Link to comment Share on other sites More sharing options...
Contributor LJB Posted July 28, 2009 Contributor Share Posted July 28, 2009 doing vid! Link to comment Share on other sites More sharing options...
Javis Posted July 28, 2009 Share Posted July 28, 2009 Updated to 3.00.08KChanges: - possibility to run brush along the curve in curves tool Thank you sir!!! I will test this feature extensively. I'm trying to use this new feature but it doesn't seem to want to work. The spline curve changes shape to a very small tube when "Run brush along curve" ticked, but you cannot brush along it as it adds points to the curve. What am I missing here? Link to comment Share on other sites More sharing options...
Contributor LJB Posted July 28, 2009 Contributor Share Posted July 28, 2009 3D Connexion Video HERE. Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted July 28, 2009 Author Share Posted July 28, 2009 Thank you sir!!! I will test this feature extensively. I'm trying to use this new feature but it doesn't seem to want to work. The spline curve changes shape to a very small tube when "Run brush along curve" ticked, but you cannot brush along it as it adds points to the curve. What am I missing here? press enter. Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted July 28, 2009 Reputable Contributor Share Posted July 28, 2009 3D Connexion Video HERE.Yeah...I found using the lock Y axis disables roll and tilt...as well as the bug you discovered. Link to comment Share on other sites More sharing options...
Contributor LJB Posted July 28, 2009 Contributor Share Posted July 28, 2009 Yeah...I found using the lock Y axis disables roll and tilt...as well as the bug you discovered. Tilt works see me tilt in the video? (Nod head) [Edit] What i mean to say is tilt works for me Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted July 28, 2009 Reputable Contributor Share Posted July 28, 2009 Tilt works see me tilt in the video? (Nod head)[Edit] What i mean to say is tilt works for me I stand corrected...tilt does work as slow as rotate (with Y axis locked), but the roll is totally diabled. When I spin (Y unlocked), it seems to flounder any which way it pleases. That's what you originally brought up. When spinning/rotating around the Y axis, both X and Z should be auto-constrained, no? Link to comment Share on other sites More sharing options...
Contributor LJB Posted July 28, 2009 Contributor Share Posted July 28, 2009 check your 3d connexion settings seems that you have Dominent axis toggled ON, Turn off and re test. I mean your 3d connexion control panel. Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted July 28, 2009 Reputable Contributor Share Posted July 28, 2009 check your 3d connexion settings seems that you have Dominent axis toggled ON, Turn off and re test. I mean your 3d connexion control panel. I did that, and it's still Willy-Nilly. It's like working with splines in Max...you have to be careful to constrain your tangent handles when making adjustments. Somehow, the Z and X axis are not constrained when spinning/rotating around the object's axis. That's why it's floundering...if they were auto-constrained, it would be a perfect 360. Even when you spin and tilt (or roll) simultaneously...the non-activate axis is supposed to be auto-constrained. Link to comment Share on other sites More sharing options...
Recommended Posts