Member RobH2 Posted September 17 Member Report Share Posted September 17 I've upgraded to V2023 and can't find 'Object-ify Hidden.' The doucmentation is not very useful these days becasue you can't just search it for a word. It's good if you want to go through it page by page like a course and learn everything, but the documentation is broken into sections and it's unclear what section to use when trying to find something. It takes a very long time to just find a word or feature. The global search at the top returns nothing for "Object-ify". I have a feeling 'Object-ify Hidden' is now called 'Separate Hidden Volumes' so I search for that using the only search field in the documentation and no hits on that either. So I'm kind of stuck. 'Separate Hidden Volumes' is not working for me and I want to read about it but can't find it. Ideas? I realize I might be Nooby here but I've spent two hours trying to find out where Object-ify went, what it's called now and how to perform this once useful function. Quote Link to comment Share on other sites More sharing options...
Member RobH2 Posted September 17 Author Member Report Share Posted September 17 I'm going to sort of answer my own question. How often do you struggle with something, hours, days, etc., and as soon as you post, you figure it out? Happens to me all the time. In case this helps someone else who has a hard time with searching the official Documentation (please educate me if I'm the only one who can't figure it out), what I've found is that 'Separate Hidden Volumes' is now what 'Object-ify Hidden' is called. For me, it only works if I use it right after hiding Voxels. If I work for a while and try to use it, I get no generated volume from what was previously hidden. And that's good enough. I can just make it immediately and if I don't want it I can delete or hide it. 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member Elemeno Posted September 17 Advanced Member Report Share Posted September 17 2 hours ago, RobH2 said: I'm going to sort of answer my own question. How often do you struggle with something, hours, days, etc., and as soon as you post, you figure it out? Happens to me all the time. In case this helps someone else who has a hard time with searching the official Documentation (please educate me if I'm the only one who can't figure it out), what I've found is that 'Separate Hidden Volumes' is now what 'Object-ify Hidden' is called. For me, it only works if I use it right after hiding Voxels. If I work for a while and try to use it, I get no generated volume from what was previously hidden. And that's good enough. I can just make it immediately and if I don't want it I can delete or hide it. i believe its now called split hidden Quote Link to comment Share on other sites More sharing options...
Carlosan Posted September 17 Report Share Posted September 17 Yes. Geometry > Object-ify Hidden = Separate Hidden Volumes (Creates a new Sculpt Object from hidden parts of volumes) Quote Link to comment Share on other sites More sharing options...
Member RobH2 Posted September 17 Author Member Report Share Posted September 17 Thanks for the fast corroboration guys, I'm on it and things are working nicely. Quote Link to comment Share on other sites More sharing options...
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