Member Kodra Posted April 14 Member Share Posted April 14 (edited) 3DCoat has an "Edit projection in external editor" feature, which is very powerful and enables a lot of possibilities (like utilizing Photoshop's AI outpainting for texturing). However, in the current version of 3DCoat (2024.16), it's completely broken when there are layer groups. Say I have this simple cube: I sent the projection to Photoshop and add a new layer there: Then I got this: See how messed up the group hierarchy is. I only added one single layer in PS, but 3DCoat decided to completely reorganize everything (and broke the texutre during the process). The feature seems to work fine when there is no group, but unusable when there are. The .3b file is attached. edit_projection_bug.3b Edited April 14 by Kodra 1 Quote Link to comment Share on other sites More sharing options...
Member Kodra Posted July 22 Author Member Share Posted July 22 Still an issue 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted July 22 Share Posted July 22 Confirmed on v23 Quote Link to comment Share on other sites More sharing options...
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