Carlosan Posted June 3 Share Posted June 3 3D Artist Antonina Korkodola breaks down the creation of this House in the Desert. She covers her goals, blockout, approach to assembling the environment using marketplace assets and custom props, texturing, setting up animations, lighting, creating realistic dust and fog, video rendering and post-production. https://www.artstation.com/artwork/vDa2ga https://gamesartist.co.uk/desert-house/ Quote Link to comment Share on other sites More sharing options...
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