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Why some materials look weird?


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Hi there!

Attached are 4 images showing different materials on same model, before start putting materials i actually did retopo via decimation, then bake normals in retopo room(i set the textures to 4096), then calculate occlusion and curvature in paint room ( light count 4096), and then that is how materials look... it feels that all materials are looking noisy... and some glitchy, what could be the problem? I could share the file via email if your request it. Please help

 

Screenshot 2024-08-26 152222.png

Screenshot 2024-08-26 150803.png

Screenshot 2024-08-26 150903.png

Screenshot 2024-08-26 150935.png

Screenshot 2024-08-26 151115.png

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On 8/26/2024 at 3:37 PM, Carlosan said:

Yes please, send the project link to 

andrewshpagin@gmail.com

Thanks !

I was wondering if you received the email?

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