Member pedro8999 Posted August 26 Member Share Posted August 26 Hi there! Attached are 4 images showing different materials on same model, before start putting materials i actually did retopo via decimation, then bake normals in retopo room(i set the textures to 4096), then calculate occlusion and curvature in paint room ( light count 4096), and then that is how materials look... it feels that all materials are looking noisy... and some glitchy, what could be the problem? I could share the file via email if your request it. Please help Quote Link to comment Share on other sites More sharing options...
Carlosan Posted August 26 Share Posted August 26 Yes please, send the project link to andrewshpagin@gmail.com Thanks ! Quote Link to comment Share on other sites More sharing options...
Member pedro8999 Posted August 26 Author Member Share Posted August 26 3 hours ago, Carlosan said: Yes please, send the project link to andrewshpagin@gmail.com Thanks ! Email sent 1 Quote Link to comment Share on other sites More sharing options...
Member pedro8999 Posted August 28 Author Member Share Posted August 28 On 8/26/2024 at 3:37 PM, Carlosan said: Yes please, send the project link to andrewshpagin@gmail.com Thanks ! I was wondering if you received the email? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted August 28 Share Posted August 28 Please ask this question to the same email address where you sent the project. Thanks Quote Link to comment Share on other sites More sharing options...
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