Advanced Member kenmo Posted September 1 Advanced Member Share Posted September 1 When I am in the Sculpt and Paint room, I can not save. When I select from the menu File->Save or File->Save As nothing happens. I also tried the shortcut Ctl+Alt+ S. Frustrated, I then ran 3DC as Admi and still nothing. Any ideas? 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member kenmo Posted September 1 Author Advanced Member Share Posted September 1 I rebooted my Windows 11 Home computer and still can not save! 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member kenmo Posted September 1 Author Advanced Member Share Posted September 1 It appears it only happens when I shuffle the model from Blender to 3DC via 3DC Applink. If I export the model from 3DC as an OBJ and then import it into 3DC, I am able to save. Odd? Again thanks... 1 Quote Link to comment Share on other sites More sharing options...
New Member AceCarman Posted September 19 New Member Share Posted September 19 Did you ever find a solution to this? This has been happening to me since 3DC 24 came out. It imports it as a surface object through the bridge (instead of voxel like it used to) and then turns the file to an fbx which cant be saved. I have just opted for traditional import since. 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted September 19 Share Posted September 19 this issue was solved on latest version Quote Link to comment Share on other sites More sharing options...
Advanced Member gbball Posted September 20 Advanced Member Share Posted September 20 This just happened to me after using the Applink. Version 2024.26 and using applink version 5.0 in Blender 4.2.1 So Carlosan, this will be fixed in version 2024.27? 1 Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted September 20 Share Posted September 20 Please check if it still happens in this build: https://pilgway.com/files/3dcoat/2021/3DCoat-2024-27-01.exe If it still happens please make short video and post there. Also, if you switch the room, will you be able to save? If you will make changes to scene, may you save? Quote Link to comment Share on other sites More sharing options...
New Member AceCarman Posted September 20 New Member Share Posted September 20 Thank you Andrew, 24.27 seems to have fixed the save issue! However, the imports still come in as surface instead of voxel for me. Is there a way to change it back, or potentially the option to set the import type in the future? Thanks! Quote Link to comment Share on other sites More sharing options...
Advanced Member Elemeno Posted September 20 Advanced Member Share Posted September 20 2 hours ago, AceCarman said: Thank you Andrew, 24.27 seems to have fixed the save issue! However, the imports still come in as surface instead of voxel for me. Is there a way to change it back, or potentially the option to set the import type in the future? Thanks! just change it, its one click from S to V, the imports come in surface so any objects don't automatically get merged and shape/topology gets ruined Quote Link to comment Share on other sites More sharing options...
New Member AceCarman Posted September 20 New Member Share Posted September 20 Elemeno, I understand its just a click. However when bringing in multiple assets it becomes more tedious. For me personally I'm not worried about topology being ruined most of the time, as I'm bringing things into 3DCoat to not worry about topology. Different use cases, so that's why I asked about having an option. Quote Link to comment Share on other sites More sharing options...
Advanced Member Elemeno Posted September 21 Advanced Member Share Posted September 21 2 hours ago, AceCarman said: Elemeno, I understand its just a click. However when bringing in multiple assets it becomes more tedious. For me personally I'm not worried about topology being ruined most of the time, as I'm bringing things into 3DCoat to not worry about topology. Different use cases, so that's why I asked about having an option. i found it , Quote Link to comment Share on other sites More sharing options...
New Member AceCarman Posted September 21 New Member Share Posted September 21 Thank you Elemeno. For just regular importing that's how I have done it, however I'm talking about specifically with the Blender Applink. 1 Quote Link to comment Share on other sites More sharing options...
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