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Question on how to edit retopology on imported mesh.


J PHO
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Hey Guys,

Quick question. Does anyone know how to make edits or changes on imported retopo'd meshes? So for example, if I zremeshed/autoretopo'd an object in Zbrush and wanted to import it into 3DCoat to make edits on said topology, how would I go about doing it? From importing and having it available in the retopo tab? 

Thanks. 

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