New Member Kajir Posted November 5, 2024 New Member Share Posted November 5, 2024 Hey, I don’t understand why the shader looks so strange. Is this an error? It’s a standard matcap material. I know this kind of materials from Blender or ZBrush, but there it looks normal. When I search for viewport or shader matcap errors, I can’t find anything that solves my problem. Bug, error? What can I do? Voxel mesh, sculp room, 2.0M resolution Quote Link to comment https://3dcoat.com/forum/index.php?/topic/30949-viewport-or-shader-error/ Share on other sites More sharing options...
Carlosan Posted November 5, 2024 Share Posted November 5, 2024 RMB over the layer > Edit shader settings Try turning off Cavity and Flat shading Hope this help Quote Link to comment https://3dcoat.com/forum/index.php?/topic/30949-viewport-or-shader-error/#findComment-197023 Share on other sites More sharing options...
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