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Texture distortion after importing it in Blender


plaisirplaisir
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I handpainted textures on a model that I modeled and unwrapped in Blender. After importing the model back in blender the textures appear distorted on the collar.

3-DCoat-GL64-Cm-CIFkv-Gxi.png

blender-y-Qe-F7-Q7-M2-K.png

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thank you carlosan! i turned on the low poly view and now it looks distorted the same way it does in blender. i'll fix it 3d coat.

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For better visualization (making 3DC & Blender to display the same) turn ON View > Low-Poly if it is turned OFF.

image.png

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Hi

Please share the model to take a look (the tie only)

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19 hours ago, plaisirplaisir said:

After importing the model back in blender the textures appear distorted on the collar.

Maybe we should mark these edges as sharp?

image.png

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