New Member voidcore Posted November 18, 2024 New Member Share Posted November 18, 2024 I know there was earlier a problem with AngelScript no supporting native calling but since June 2024 that is fixed according to https://angelcode.com/angelscript/changes.php Will we get a native build now or is something holding that back in some other way? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 19, 2024 Share Posted November 19, 2024 AngelScript is almost deprecated on latest build You could explore the new options here: https://3dcoat.com/forum/index.php?/forum/17-coding-scripts-addons/ Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 28, 2024 Share Posted November 28, 2024 "3DCoat 202x" on Apple Silicon has been working for quite some time. The only culprit is the AngelScript library, which creates dialogs in "3DCoat 202x". "3DCoat 202x" has been linked against AngelScript 2.36.1, which is not working on Apple Silicon. The newer AngelScript 2.37.0, which supports Apple Silicon based on its description, contains many compilation errors under Xcode that I could not fix because of its count. Therefore, we decided to get rid of AngelScript. One of our programmers already created a routine for conversion scripts from AngelScript to Python. As soon as he converts all the scripts in "3DCoat 202x," I will build it for Apple Silicon. Sergii 2 Quote Link to comment Share on other sites More sharing options...
New Member voidcore Posted December 1, 2024 Author New Member Share Posted December 1, 2024 o On 11/28/2024 at 10:54 PM, Carlosan said: "3DCoat 202x" on Apple Silicon has been working for quite some time. The only culprit is the AngelScript library, which creates dialogs in "3DCoat 202x". "3DCoat 202x" has been linked against AngelScript 2.36.1, which is not working on Apple Silicon. The newer AngelScript 2.37.0, which supports Apple Silicon based on its description, contains many compilation errors under Xcode that I could not fix because of its count. Therefore, we decided to get rid of AngelScript. One of our programmers already created a routine for conversion scripts from AngelScript to Python. As soon as he converts all the scripts in "3DCoat 202x," I will build it for Apple Silicon. Sergii Ok, great to hear. Looking forward to it! Quote Link to comment Share on other sites More sharing options...
Member erisan Posted December 4, 2025 Member Share Posted December 4, 2025 On 11/28/2024 at 10:54 PM, Carlosan said: "3DCoat 202x" on Apple Silicon has been working for quite some time. The only culprit is the AngelScript library, which creates dialogs in "3DCoat 202x". "3DCoat 202x" has been linked against AngelScript 2.36.1, which is not working on Apple Silicon. The newer AngelScript 2.37.0, which supports Apple Silicon based on its description, contains many compilation errors under Xcode that I could not fix because of its count. Therefore, we decided to get rid of AngelScript. One of our programmers already created a routine for conversion scripts from AngelScript to Python. As soon as he converts all the scripts in "3DCoat 202x," I will build it for Apple Silicon. Sergii Nice to hear, has it been build for Apple Silicon? Quote Link to comment Share on other sites More sharing options...
New Member DaemonFighter831 Posted December 29, 2025 New Member Share Posted December 29, 2025 On 11/28/2024 at 10:54 PM, Carlosan said: "3DCoat 202x" on Apple Silicon has been working for quite some time. The only culprit is the AngelScript library, which creates dialogs in "3DCoat 202x". "3DCoat 202x" has been linked against AngelScript 2.36.1, which is not working on Apple Silicon. The newer AngelScript 2.37.0, which supports Apple Silicon based on its description, contains many compilation errors under Xcode that I could not fix because of its count. Therefore, we decided to get rid of AngelScript. One of our programmers already created a routine for conversion scripts from AngelScript to Python. As soon as he converts all the scripts in "3DCoat 202x," I will build it for Apple Silicon. Sergii any updates on this? I think the sculpting would really benefit from this, because Rosetta has worse than Native CPU performance. 1 Quote Link to comment Share on other sites More sharing options...
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