I was quite satisfied with how the color tones look in the render room, but when i bake it the tones doesn't look the same and the back is very dark on the baked one :/
Is there a way to back it the same way it looks in the render room?
it must be how the sun is placed, i don't want really dark shadows thought i want the color tone to be quite even on the character
would be nice if you could light up the whole mesh evenly so you wouldn't get those very dark spots
You can post now and register later.
If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.
Question
Galnart
I was quite satisfied with how the color tones look in the render room, but when i bake it the tones doesn't look the same and the back is very dark on the baked one :/
Is there a way to back it the same way it looks in the render room?
it must be how the sun is placed, i don't want really dark shadows thought i want the color tone to be quite even on the character
would be nice if you could light up the whole mesh evenly so you wouldn't get those very dark spots
Link to comment
Share on other sites
6 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.