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micro26

micro26 sketchbook

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Welcome!

...you seem to really have a good understanding of the possibilities at work. 8):brush:

Very cool doodles!

I hope you'll indulge yourself in more voxel fun. :)

Will be watching.

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Great work. Could you tell us more about your hardware config ?

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Love the Falling Fat turtle man thing and Squid hands they are great models. Nice work ;)

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thanks I'll look!

you have the same computer I do, what is your performance like?

I managed to increse the visible triangle count to about 43mil but it becomes unusable.

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My latest image is a steampunk style scenery, the transportation is inspired by nautilus.

Texturing in 3dcoat and gimp, modeling rendering in Blender.

Hope u like it

nautilos.jpgw1600.png

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Wonderful texturing & composition. Thumbs up.

I must take a look at Blender again once 2.5 is released

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My latest image is a steampunk style scenery, the transportation is inspired by nautilus.

Texturing in 3dcoat and gimp, modeling rendering in Blender.

Hope u like it

nautilos.jpgw1600.png

Nice. What is the reason for gimp? Did you started with gimp first and movend then to 3DC, or why?

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Nice. What is the reason for gimp? Did you started with gimp first and movend then to 3DC, or why?

It think, he's using Linux...to bad there's no Photosop release for Linux...Apps are running like hell...3DC included. If you ever switched on Linux and get the feeling...you wan't go back to WIN! Except...you have all your expensive licences bought for that...like me... <_<

@micro26

Very nice modeling and rendering! One Hint...maybe you lighten up the background a little bit so the contrast between the ships and the background will be increased.

Did you use normal or displacement maps? I have a little bit trouble to get Normal maps to work correctly in Blender...

cheers :drinks:

Rene

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Taros ,i have vista at home but some day i ll move over for linux and I wanted to try gimp just for testing it ,see what open source offers ,

and i wasnt dissapointed at all.

Cuffins thanks for your feedback, some contrast might add to the image.

Thanks for viewing

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Gorgeous!! :o ...your composition got a very Final Fantasy XII look! I like it a lot. :)

Did you use "Edit projection in external editor" in 3DC to paint some texture work with Gimp,or did you use it only for compositing the final image?

Anyway,you need to post it in finished pieces soon,it is so worth gallery!

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glad u like it, I dont plan a lot when doing fantazy stuff

artman i used gimp for making some tile textures and 3dcoat to texture the ships and structures ,the projection worked fine to add subtle details.

Haikalle, thanks man

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had some free time to make this head, i havent started texturing its only the baked maps from coat.

Hope u like it.

post-1812-1250903323_thumb.jpg

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had some free time to make this head, i havent started texturing its only the baked maps from coat.

Hope u like it.

Really awesome man!! Did you use subsurface scattering? And also, is that baked occlusion or rendered in the image?

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thanks,

wish i had more time to finish this .

ShnitzelKiller, I voxel sculpted the head then retopo in coat and baked normal and diffuse map. I also used the voxelscolor layer(produced in coat based on material ,i used the mudbox classic one) in diffuse.

In blender i used a dome light and 2 additional spots for the hightlight and blenders sss in material and ao turned on.

Hope u like the rest of it as well.

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Long time i posted something so heres a little scifi doodle vihicle.Not finished yet ,i want to add some weapons on the side.

Hope u like it.All modeled in coat .Thx for viewing

post-1812-12922012116102_thumb.jpg

post-1812-12922012257259_thumb.jpg

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