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micro26 sketchbook


micro26
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michalis ,for now i ll finish modeling but i dont intend to make a high res model with textures.I wouldnt add bolts etc. for retopology.Maybe i ll bake it into a low poly game model instead.

OK then, but its a pity that a so nicely detailed model wont be rendered. If you could spend some time you could render it in 3dc using materials as masks for Ps and do some nice matte painting. ;)

As explained here http://www.3d-coat.com/forum/index.php?showtopic=6485&view=findpost&p=53825

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  • 8 years later...
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  • 4 months later...
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Hi everyone.

Finished baron Harkonnen 

https://www.artstation.com/artwork/dONxaX

and heres a little night sketch to practice cloth sculpting.

I am using 4.0.5 and find it super stable. Would you suggest a newer version that is stable enough like .5?

Thanks for viewing and hope you like them.

 

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Edited by micro26
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  • 1 year later...
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Hey this is my latest personal project , a real time character made with 3dcoat . It was fun to make because i let the autopo do all the retopo  :P 

Blender for blockout and sculpt bake and texture in 3dcoat,  i used mostly default brushes but i also made a few custom . I will add a gun to hold and some armour upgrades.  

cheers,

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Edited by micro26
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Thank you Carlosan,

polycount is around 400k tris but i let  all the backface and many not needed/visible  polygons from autopo.  Deleting those ,i could bring it to 150 to 200k that i think its ok for lod0.It depends on specs but the important was i only retopoed the helmet and tabard cloth  by hand :P

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Hi all , this is another scifi character work in progress for my personal stuff. Its a titanfall pilot inspired design holding an alternator gun and doing a wall run.

Lots of stuff to tweak here and there when i find some free time.

3d coat for texturing and this time i did the sculpting in blender so as to test it.  Interesting though , i found features around sculpting i would like to see in 3dcoat.

Hope you like it.

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Seeing how you've progressed over all these years is fascinating.

i found features around sculpting i would like to see in 3dcoat.

You have commented on tools that you would like to see in 3DC ...

if you have a list you could share them with Andrew, he is always willing to add improvements.

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