Jump to content
3DCoat Forums

micro26 sketchbook


micro26
 Share

Recommended Posts

  • Advanced Member

michalis ,for now i ll finish modeling but i dont intend to make a high res model with textures.I wouldnt add bolts etc. for retopology.Maybe i ll bake it into a low poly game model instead.

Garagarape, i blocked the main volumes with blob prim. and then started to cut and add more details to it.Smaller details are kept on a different layer with higher voxel division so as to "save" polys for later.

Link to comment
Share on other sites

  • Advanced Member
michalis ,for now i ll finish modeling but i dont intend to make a high res model with textures.I wouldnt add bolts etc. for retopology.Maybe i ll bake it into a low poly game model instead.

OK then, but its a pity that a so nicely detailed model wont be rendered. If you could spend some time you could render it in 3dc using materials as masks for Ps and do some nice matte painting. ;)

As explained here http://www.3d-coat.com/forum/index.php?showtopic=6485&view=findpost&p=53825

Link to comment
Share on other sites

  • 8 years later...
  • 8 months later...
  • Advanced Member

Hi all, 

this is my wip model for my personal folio. Its a low poly model all sculpted retopoed and textured in coat. I used blender for rendering. 

Its still early wip but i ll try and find free time to finish.

Hope you like it

micro26 barron.gif

  • Like 9
Link to comment
Share on other sites

  • 4 months later...
  • Advanced Member

Hi everyone.

Finished baron Harkonnen 

https://www.artstation.com/artwork/dONxaX

and heres a little night sketch to practice cloth sculpting.

I am using 4.0.5 and find it super stable. Would you suggest a newer version that is stable enough like .5?

Thanks for viewing and hope you like them.

 

Capture.JPG

Capture2.JPG

Edited by micro26
  • Like 2
Link to comment
Share on other sites

  • 1 year later...
  • Advanced Member

Hey this is my latest personal project , a real time character made with 3dcoat . It was fun to make because i let the autopo do all the retopo  :P 

Blender for blockout and sculpt bake and texture in 3dcoat,  i used mostly default brushes but i also made a few custom . I will add a gun to hold and some armour upgrades.  

cheers,

Capture.PNG

Capture2.PNG

Capture3.PNG

Edited by micro26
  • Like 3
Link to comment
Share on other sites

  • Advanced Member

Thank you Carlosan,

polycount is around 400k tris but i let  all the backface and many not needed/visible  polygons from autopo.  Deleting those ,i could bring it to 150 to 200k that i think its ok for lod0.It depends on specs but the important was i only retopoed the helmet and tabard cloth  by hand :P

Capture.3PNG.PNG

Capture.PNG

Capture2.PNG

Capture3.PNG

Edited by micro26
  • Thanks 1
Link to comment
Share on other sites

  • 5 weeks later...
  • 4 months later...
  • Advanced Member

Hi all , this is another scifi character work in progress for my personal stuff. Its a titanfall pilot inspired design holding an alternator gun and doing a wall run.

Lots of stuff to tweak here and there when i find some free time.

3d coat for texturing and this time i did the sculpting in blender so as to test it.  Interesting though , i found features around sculpting i would like to see in 3dcoat.

Hope you like it.

Capture.JPG

Capture2.JPG

  • Like 3
Link to comment
Share on other sites

Seeing how you've progressed over all these years is fascinating.

i found features around sculpting i would like to see in 3dcoat.

You have commented on tools that you would like to see in 3DC ...

if you have a list you could share them with Andrew, he is always willing to add improvements.

  • Like 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...