New Member TemporalClockwork Posted December 3, 2024 New Member Share Posted December 3, 2024 So in Blender I hit send on the 3D-Coat Applink Tab for PPP(I've tried other modes aswell). In 3DCoat I apply the model. I then paint the model to change it up a little. At first I tried Export to blender But it crashes without fail every-time. So I tried open in external app and export as FBX to the file that's created by the Applink plugin in Blender. When I switch over to Blender, Blender automatically import the FBX as a new model. This happens every-time I change something in 3DCoat and export. This is the problem When I hit GetBack it updates the material, but nothing else such as moved vertices in the modelling room. How do I get the applink to work without re-importing new models, and actually update my original model? Is this a bug? or am I missing something. I've spent multiple days just trying to get the applink working. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 3, 2024 Share Posted December 3, 2024 To move vertices use Teak category on Paint Room, not modeling room. You can import only the textures into your original model. NodeWrangler is a nice addon that can help on this task Quote Link to comment Share on other sites More sharing options...
New Member TemporalClockwork Posted December 3, 2024 Author New Member Share Posted December 3, 2024 Aw no! Hopefully that changes in the future. So then do you have to hit open in external app everytime you change the textures? Or do I just have to hit get back? Thanks heaps. Quote Link to comment Share on other sites More sharing options...
New Member TemporalClockwork Posted December 3, 2024 Author New Member Share Posted December 3, 2024 I just watched Ian Thompson's video "3D-Coat - Poly Modelling Part 3" and his blender does not create a new object in blender after he painted his model. I do as he does but for some reason blender keeps bringing in new models even though I'm exporting over the original fbx just like Ian. I guess this is the main issue I'm having with the applink. Please help! I don't want a new model for every texture update. 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 3, 2024 Share Posted December 3, 2024 Bug reported Thanks for point it up 1 Quote Link to comment Share on other sites More sharing options...
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