New Member Miha G Posted December 6, 2024 New Member Share Posted December 6, 2024 I'm working on this project and for some reason I can't paint over some parts, but it's showing up on the preview. I checked the UDIMs and I don't have any overlapping shells or geometry. Help please? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 6, 2024 Share Posted December 6, 2024 All the uvislands are on the first quadrant ? All UV coordinates should be in the range 0.0 to 1.0 and fit within the first quadrant in the UV editor. Quote Link to comment Share on other sites More sharing options...
New Member Miha G Posted December 6, 2024 Author New Member Share Posted December 6, 2024 11 minutes ago, Carlosan said: All the uvislands are on the first quadrant ? All UV coordinates should be in the range 0.0 to 1.0 and fit within the first quadrant in the UV editor. yes they are. I'm using 4 UDIMs and all the shells are inside those 4 if that's what you mean. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 6, 2024 Share Posted December 6, 2024 I mean on this quadrant Try adding a layer at Top and paint on it the parts that can't be painted, have proper UVs ? is the texture resolution very small ? Quote Link to comment Share on other sites More sharing options...
New Member Miha G Posted December 6, 2024 Author New Member Share Posted December 6, 2024 43 minutes ago, Carlosan said: I mean on this quadrant Try adding a layer at Top and paint on it the parts that can't be painted, have proper UVs ? is the texture resolution very small ? I'm new to 3d coat and can't find where that texture editor is. But the UVs are proper and the resolution isn't small. Also the layer on top didnt work. I opened it in maya and I can add textures over those parts without any stretching or issues 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 6, 2024 Share Posted December 6, 2024 Could you share the model part (by pm) to take a look ? Quote Link to comment Share on other sites More sharing options...
New Member Miha G Posted December 6, 2024 Author New Member Share Posted December 6, 2024 14 minutes ago, Carlosan said: Could you share the model part (by pm) to take a look ? its not letting me private message you Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 6, 2024 Share Posted December 6, 2024 The model has 4 uDims and 4 Materials (that has the same shader type assigned) Separate by materials if you have -like ex- SSS shader You dont need 4 materials to separate uDims Also the UVisland is very small, there is not pixel density to paint over Once I resize the UV island that can not be painted, the issue was solved I found that UV islands are distributed on several UV spaces, put all islands related to uDim_1001 on UV square 1001, islands related to uDim_1002 on UV square 1002 and so on This works best if all objects share the same uv layout. Take a look at this videos taht show how uDims works on 3DCoat Quote Link to comment Share on other sites More sharing options...
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