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How to Create Custom Brushes for Sculpting in 3DCoat?


bradyseism
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I'm relatively new to 3DCoat and I've been exploring the sculpting tools, but I'm struggling to figure out how to create and use custom brushes. I want to design a brush that can combine soft and hard sculpting details, perhaps with some texture overlays to create more organic details. I’m especially interested in how to adjust the behavior of the brush to create dynamic effects like blending or sharp creases.

Could anyone guide me through the process of creating a custom brush for sculpting in 3DCoat? Maybe a step-by-step or some tips on how to combine different textures and settings for a more versatile brush? Any help would be greatly appreciated!

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