Member jammer42777 Posted December 19, 2024 Member Share Posted December 19, 2024 Hello, I have just started using 3dcoat to make game assets, and I have learned sculpting and retopo, and know enough about the uv room that I can make some passable UV maps. However when I go into the baking screen I'm not sure what distances that I need to the inner and outer cages to be. I have been struggling for a few weeks, any help would be greatly appreciated. Also if any power users have a patreon I would be happy to pay a small amount of cash for help. Thank you --Joshua Quote Link to comment https://3dcoat.com/forum/index.php?/topic/31073-issues-understanding-the-baking-tools-at-witts-end/ Share on other sites More sharing options...
Member jammer42777 Posted December 19, 2024 Author Member Share Posted December 19, 2024 I was going to delete this but I wanted to keep this up, I forgot to hide the sculpt mesh. It was something simple, hope this post will help someone else. 1 1 Quote Link to comment https://3dcoat.com/forum/index.php?/topic/31073-issues-understanding-the-baking-tools-at-witts-end/#findComment-197527 Share on other sites More sharing options...
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