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3D Coat Textura - External Editor breaking layer hierarchy


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Today, I noticed an issue while using the external editor. After exporting my model to Photoshop or other programs, and then returning to 3D Coat Textura, the entire layer hierarchy becomes messed up. The issue persists regardless of the version I'm using. Currently I’m on version 2024.31.

Here’s how it looks before exporting to Photoshop, and how it appears after I edit a layer in Photoshop and return to 3D Coat Textura.

https://imgur.com/a/7NtCHJG

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