Member 3DTutorial Posted February 2 Member Share Posted February 2 Hello, I'm currently working with version 2024.25. I'm trying to project a 4k texture on to a sphere. The source image is a .TIF, RGB color, 8 bits pc. The image consists of a white background with blue text. When projected sometimes it's blue, sometimes it's violet, sometimes it's RED ! I can't figure out why this is happening. Here is a video to show you what is happening. https://youtu.be/nGpXeVZ-Jrk Can you tell me why the projected colours are inconsistent and more importantly how I can prevent this from happening in future? Lastly, I would like to ask is there a limit to the size of an image that I can load? For example I am using a 4K texture is it possible to project very large textures such as 16K ? Just curious as to what sort of limitation on size there may or may not be. Hope someone can help me out. Cheers, Joe Quote Link to comment Share on other sites More sharing options...
Carlosan Posted February 2 Share Posted February 2 Hi Press RMB over the square color to turn tint off. Change the texture to .png file format Hope this help Quote Link to comment Share on other sites More sharing options...
Member 3DTutorial Posted February 2 Author Member Share Posted February 2 Thank you Carlosan ! 1 Quote Link to comment Share on other sites More sharing options...
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