Advanced Member yoohasz Posted February 19, 2025 Advanced Member Share Posted February 19, 2025 Hi! I have already painted a layer with some noise on the roughness channel. I would like to tone it down, but keep the exact same noise pattern. I would need something similar to what blender's map range node can do: "bring down" the highlights, and "bring up" the darks of the roughness channel of my specific layer. How can I do that relatively non-destructively? Or at all? Thank you for helping! Quote Link to comment https://3dcoat.com/forum/index.php?/topic/31262-how-can-i-apply-a-levels-operation-on-a-single-layers-roughness-channel-only/ Share on other sites More sharing options...
Advanced Member MJonathan Posted August 25, 2025 Advanced Member Share Posted August 25, 2025 I have the same issue, I want to contrast/brighness only my roughness channel in the current layer. Is this possible on 3dcoat? Can someone guide us? Quote Link to comment https://3dcoat.com/forum/index.php?/topic/31262-how-can-i-apply-a-levels-operation-on-a-single-layers-roughness-channel-only/#findComment-200598 Share on other sites More sharing options...
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