Advanced Member yoohasz Posted February 19 Advanced Member Share Posted February 19 Hi! I have already painted a layer with some noise on the roughness channel. I would like to tone it down, but keep the exact same noise pattern. I would need something similar to what blender's map range node can do: "bring down" the highlights, and "bring up" the darks of the roughness channel of my specific layer. How can I do that relatively non-destructively? Or at all? Thank you for helping! Quote Link to comment Share on other sites More sharing options...
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