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Details to low poly models


RN3000
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Hello,

Since I have experience with ZBrush, I wanted to ask if there's a similar workflow in 3DCoat to "Project All" for transferring high-resolution details onto a low-poly model. In ZBrush, the process involves duplicating the mesh, reducing the polygon count, and then using the "Project All" button to apply the details. Does 3DCoat offer a comparable method?

Thanks!

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Carlosan
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image.jpeg.aefeae373f19a49ff57ef542f53c704d.jpeg

 

reproject tool does this , point of this tool isnt the same as zbrush or even blender projection 

 

the reason you project all is to have a better topology after your concept work ,unfortunately 3dcoat convert erverything in tris and voxelises if you add geometry so holding a good topology is almost impossible but yes this works more or less the same

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Tactical watch, as I'm curious too.

It's not even about hp projection to lp, more like reducing poly count without loosing much of a detail and without doing uneccessary manual retopo work.

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