Since I have experience with ZBrush, I wanted to ask if there's a similar workflow in 3DCoat to "Project All" for transferring high-resolution details onto a low-poly model. In ZBrush, the process involves duplicating the mesh, reducing the polygon count, and then using the "Project All" button to apply the details. Does 3DCoat offer a comparable method?
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RN3000
Hello,
Since I have experience with ZBrush, I wanted to ask if there's a similar workflow in 3DCoat to "Project All" for transferring high-resolution details onto a low-poly model. In ZBrush, the process involves duplicating the mesh, reducing the polygon count, and then using the "Project All" button to apply the details. Does 3DCoat offer a comparable method?
Thanks!
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