Member RN3000 Posted March 4 Member Share Posted March 4 Hello , I have a question about Smart Materials. As shown in Screenshot_1, I created a Smart Material with a base green color that should appear black in the convex areas. However, when I preview the Smart Material (Screenshot_2), only the base green is visible, and the convex areas remain unpainted. I've also tested other materials that involve multiple colors, but it seems that Smart Materials are not detecting the convex areas at all. Could this be related to an issue with the UV setup? Thanks in advance for your help! Screenshot_1: https://www.dropbox.com/scl/fi/f22vtnf5181qgil946nuu/screen1.png?rlkey=mxtjlhhpnk2okfzoehtt7e6w6&st=oqax4vxy&dl=0 Screenshot_2: https://www.dropbox.com/scl/fi/7txne8d76tvdxqy5v3dpm/screen2.png?rlkey=4l5qrnqx5vls4zehqattsh1uq&st=nrfz2boh&dl=0 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted March 4 Share Posted March 4 Install this SM and take a look on the SMEditor, hope this help Hope this help MetalLight.3dcpack Quote Link to comment Share on other sites More sharing options...
Member RN3000 Posted March 4 Author Member Share Posted March 4 Thanks for the answers, I've tried it but looks like has no effect Quote Link to comment Share on other sites More sharing options...
Oleg Shapov Posted March 4 Share Posted March 4 48 minutes ago, RN3000 said: I've tried it but looks like has no effect Try changing this setting. Quote Link to comment Share on other sites More sharing options...
Member Featured Comment RN3000 Posted March 4 Author Member Featured Comment Share Posted March 4 For some reason Ambient Occlusion and Curvature weren't correctly calculated. Deleted them and redone and works now 1 Quote Link to comment Share on other sites More sharing options...
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