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3DCoat 2025 Development


AndrewShpagin
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Hi @OlegShapo

Thank you for the object. I tried and same thing happens. Here is the video. (It has nothing to do with same texture names)

The problem that it may not happen on your side is that you go straight in and your back points to the open side of the trailer. You may realize in my video, that when I´m inside the trailer I turn a little bit, so my back points to the wheel and other relevant parts.

Next reason may be that you have to make a big selection area, not only a small one. 

I may also explain the situation like this. I´m the mirror in the center of the view axis, the area I select in front of me, is also selected in my back.

 

 

Thank you for your support.

  • Advanced Member
2 hours ago, Stefka said:

Hi @OlegShapo

Thank you for the object. I tried and same thing happens. Here is the video. (It has nothing to do with same texture names)

The problem that it may not happen on your side is that you go straight in and your back points to the open side of the trailer. You may realize in my video, that when I´m inside the trailer I turn a little bit, so my back points to the wheel and other relevant parts.

Next reason may be that you have to make a big selection area, not only a small one. 

I may also explain the situation like this. I´m the mirror in the center of the view axis, the area I select in front of me, is also selected in my back.

 

 

Thank you for your support.

its selecting the camera view but without taking the zoom into consideration , i need to test this too ... 

  • Advanced Member

Hi @Elemeno

You have to follow my description.

First of all you have to be far inside the trailer .

Second you have to get some parts in your back. As long as your back points to the open side of the trailer, there won´t be the effect that additional islands are selected.

I think best would be to test with a cube, because when you are inside the cube there are always parts in your back.

Best regards

Walter

17 hours ago, Stefka said:

You may realize in my video, that when I´m inside the trailer I turn a little bit, so my back points to the wheel and other relevant parts

Managed to repeat the selection of the back faces. Passed it on to the developer. Thanks!

  • Like 2
4 hours ago, Stefka said:

Maybe you can also have a look at my other problems I posted here

Of course! We carefully study all the wishes and bugs and pass them on to the developers. But whether everything will be fixed or implemented, only God knows.

  • Advanced Member

Quick question - are there any plans for extending functionality of Noise tool, like adding possibility to use alphas as a noise profile? Similar to Zbrush noise make, I guess.

Also, it would be nice to change behaviour of Render room - currently it's keeping lights from latest project, which is damn badword. I have bunch of projects with lights already set up and now I need to set everything up from start, then save settings for each project, because it will keep only latest one. Don't know who came with this idea, but it's not a very good one.

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  • Member

Hello, I've tried to download the 2025.4 but the file I'm getting is 90mb and it shows an "installer integrity failed", I wonder if anyone else was able to download the full version? Normally installers are much larger. 2025.3 seems to be fine.

And on a separate note I see "python API updated" sometimes on releases, is there a more detailed release notes page somewhere or a way to know what's been added or changed? The documentation doesn't seem to be updated either. cc @carrots

Thanks!

Edited by kritskiy
3 hours ago, kritskiy said:

Hello, I've tried to download the 2025.4 but the file I'm getting is 90mb and it shows an "installer integrity failed", I wonder if anyone else was able to download the full version? Normally installers are much larger. 2025.3 seems to be fine.

And on a separate note I see "python API updated" sometimes on releases, is there a more detailed release notes page somewhere or a way to know what's been added or changed? The documentation doesn't seem to be updated either. cc @carrots

Thanks!

The new Python API is compatible with the old one, so old scripts should work except for rooms. In the new API, everything is based on python modules where the script is interpreted only at the first import, then the byte code is executed. It became possible to write your own extensions that can interact with any other modules (with each other and with the room in) We will publish documentation and video tutorials a little later. 

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  • Advanced Member

this is an annoying bug in the latest version....using the 2d paint tool the RMB action will now sometimes pop up the regular context menu as well as perform the action. super annoying when trying to create with 2d-paint.

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