Advanced Member Stefka Posted June 10, 2025 Advanced Member Share Posted June 10, 2025 Hi @Oleg Shapov Thank you very much for your support. Here is my original post from some time ago. This is really a pain in the arse. Please try your best to convince the developers that the feature of "Manifold Problem" becomes optional. Thank you and best regards Walter Dear Developers I´m using version 2025.03, but my problem is related as well to all the older versions. Hope this is the right place to talk about it!? I´m using 3DCoat now for more than 2 years. I´m only doing hard surface modeling. One of my main problems is in the Modeling room. It is the "non-manifold" problem. As everybody knows, this function is deleting triangles anywhere in your model, neither showing you where the triangles have been deleted, nor giving you the chance to disable the deletion! This unwanted deletion ruins many of my models and costs me a lot of time to repair. The non-manifold problem is not an issue for my models. Because of the deletion, the modeling room is of no use for me, because it causes more problems than solutions. Instead, I´m using blender for this, because here I never got any complaints, nor did I ever get any parts of my model willfully deleted. PLEASE! 1. Make the correction of any non-manifold problem optional in your software. User may disable this option and never again gets patronized. I think many may be greatful if you tell them that their model has some errors but nobody wants you to delete any triangles out of a 50´ - 100´ triangles and leave them a nice puzzle to solve. 2. If enabled, the places where you deleted part of the model should be marked. 3. The note that is posted, when triangles are deleted , should not be in the footer of the window. When working concentrated on something, and not expecting any messages, you will not see it. I think it´s better to place any error messages in the center of the screen. So PLEASE again, set this function as an option. Thank you very much for your kind attention. Best regards Walter Quote Link to comment https://3dcoat.com/forum/index.php?/topic/31353-3dcoat-2025-development/page/9/#findComment-199637 Share on other sites More sharing options...
Dmitriy Nos Posted June 10, 2025 Share Posted June 10, 2025 2 hours ago, Stefka said: Here is my original post from some time ago. I immediately added your suggestion to the wishlist. But don't put your hopes on me because I have no more influence on developers than you do. As an assistant in this inconvenience, try the Show Open Edge tool. Quote Link to comment https://3dcoat.com/forum/index.php?/topic/31353-3dcoat-2025-development/page/9/#findComment-199638 Share on other sites More sharing options...
Advanced Member Stefka Posted June 10, 2025 Advanced Member Share Posted June 10, 2025 Hi @Oleg Shapov Don´t underestimate yourself, you are moderator, so your influence is much higher than mine. If you support my "wish" I´m sure it has much more weight than my "wish" alone. Thank you, yes I know the tool. But, if you have an object with a lot of Open Edges, you get an overwhelming result. Finding the hole that came out as a result of Non-Manifold, is a problem. Picking the correct one out of a bunch of holes is an endless story. As you may know, the modelling part is its own story and I don´t use it for construction, in the time it takes me to find the correct tool in some sub-sub-sub menu I can finish the construction using my current standard tool. The only reason I use the modelling menu is to export the selected part of a construction as a stand alone part. Thanks for your support, best regards Walter 1 Quote Link to comment https://3dcoat.com/forum/index.php?/topic/31353-3dcoat-2025-development/page/9/#findComment-199640 Share on other sites More sharing options...
Contributor Rygaard Posted June 10, 2025 Contributor Share Posted June 10, 2025 Hi, in 3DCoat-2024, (surface mode) in the left panel of tools, brushes and commands there is a section called "Custom", and within that section is the "base brush". As you can see in the image below: That said, now in the latest build of 3DCoat-2025 I can't find the Custom section and the base brush within it. What happened to the section and the base brush? Was this section with the base brush builder accidentally removed? Please, could someone check this in the latest build of 3DCoat-2025? Thank you very much. 1 Quote Link to comment https://3dcoat.com/forum/index.php?/topic/31353-3dcoat-2025-development/page/9/#findComment-199641 Share on other sites More sharing options...
Carlosan Posted June 10, 2025 Share Posted June 10, 2025 you are right, base brush is gone :( 1 Quote Link to comment https://3dcoat.com/forum/index.php?/topic/31353-3dcoat-2025-development/page/9/#findComment-199644 Share on other sites More sharing options...
carrots Posted June 10, 2025 Share Posted June 10, 2025 2 hours ago, Rygaard said: Hi, in 3DCoat-2024, (surface mode) in the left panel of tools, brushes and commands there is a section called "Custom", and within that section is the "base brush". As you can see in the image below: That said, now in the latest build of 3DCoat-2025 I can't find the Custom section and the base brush within it. What happened to the section and the base brush? Was this section with the base brush builder accidentally removed? Please, could someone check this in the latest build of 3DCoat-2025? Thank you very much. Maybe it's because of the switch to python. I'll check today. 1 Quote Link to comment https://3dcoat.com/forum/index.php?/topic/31353-3dcoat-2025-development/page/9/#findComment-199648 Share on other sites More sharing options...
Contributor Rygaard Posted June 10, 2025 Contributor Share Posted June 10, 2025 29 minutes ago, carrots said: Maybe it's because of the switch to python. I'll check today. You are right! Thank you very much for checking this. 1 Quote Link to comment https://3dcoat.com/forum/index.php?/topic/31353-3dcoat-2025-development/page/9/#findComment-199649 Share on other sites More sharing options...
Advanced Member MJonathan Posted June 11, 2025 Advanced Member Share Posted June 11, 2025 Bugs encountered in Modeling room: Undo (Ctrl+Z) not working properly: To revert an action, I often have to press Ctrl+Z multiple times instead of just once. Symmetry tool issues: After performing an action, symmetry fails to replicate it on the opposite side. Even when adding equally spaced edges on both sides, moving one side does not update symmetrically on the other. Visual reference: I’ve attached a GIF demonstrating these bugs for better clarity. 2 Quote Link to comment https://3dcoat.com/forum/index.php?/topic/31353-3dcoat-2025-development/page/9/#findComment-199653 Share on other sites More sharing options...
Dmitriy Nos Posted June 11, 2025 Share Posted June 11, 2025 8 hours ago, MJonathan said: Symmetry tool issues: Please disable "Virtual Mirror Mode", it is still buggy. And then apply symmetry "Apply Symmetry to All Layers" after all manipulations. Quote Link to comment https://3dcoat.com/forum/index.php?/topic/31353-3dcoat-2025-development/page/9/#findComment-199656 Share on other sites More sharing options...
carrots Posted June 11, 2025 Share Posted June 11, 2025 14 hours ago, Rygaard said: You are right! Thank you very much for checking this. Thanks for the message, I found the bug and fixed it. The build with the fix will be available today or tomorrow. 2 Quote Link to comment https://3dcoat.com/forum/index.php?/topic/31353-3dcoat-2025-development/page/9/#findComment-199665 Share on other sites More sharing options...
Advanced Member MJonathan Posted June 11, 2025 Advanced Member Share Posted June 11, 2025 3 hours ago, Oleg Shapov said: Please disable "Virtual Mirror Mode", it is still buggy. And then apply symmetry "Apply Symmetry to All Layers" after all manipulations. Thanks Oleg, yes it's buggy but apply symmerry works well! Did you have the oportunity to test the Ctrl+Z issue? If you need a new video I can record It, because It's driving me crazy, in live smooth It happens all the time and if It is disabled is the same but it happens after some actions like extrude. Quote Link to comment https://3dcoat.com/forum/index.php?/topic/31353-3dcoat-2025-development/page/9/#findComment-199669 Share on other sites More sharing options...
Dmitriy Nos Posted June 11, 2025 Share Posted June 11, 2025 1 hour ago, MJonathan said: Did you have the oportunity to test the Ctrl+Z issue? Yes, I updated the task about this bug. I hope the developer will hear us. Спасибо! 1 Quote Link to comment https://3dcoat.com/forum/index.php?/topic/31353-3dcoat-2025-development/page/9/#findComment-199673 Share on other sites More sharing options...
Carlosan Posted June 12, 2025 Share Posted June 12, 2025 12.6.2025 CRASH!!! Version:3DCoat 2025.06 Memory status: OK pointers: 120639 Video: NVIDIA GeForce RTX 3060 nproc: 8 (1) 00A3DB6A 3D-Coat\MC\RetopoTools.cpp line 43050 009D3E11 3D-Coat\MC\RetopoTools.cpp line 41068 00A9FFA5 3D-Coat\MC\RetopoTools.cpp line 41048 00A8215F 3D-Coat\MC\RetopoTools.cpp line 47141 010D16DF 3D-Coat\PolyMesh.cpp line 14720 0164F52E comms\cWidget.cpp line 536 01D28052 Main.cpp line 223 0165F7AE comms\cWinMain.cpp line 1753 0165F99B comms\cWinMain.cpp line 3401 016626EB comms\cWinMain.cpp line 3690 01D4EB76 s\src\vctools\crt\vcstartup\src\startup\exe_common.inl line 288 22DE6374 23DDBC91 23DDBC91 Quote Link to comment https://3dcoat.com/forum/index.php?/topic/31353-3dcoat-2025-development/page/9/#findComment-199681 Share on other sites More sharing options...
Dmitriy Nos Posted June 12, 2025 Share Posted June 12, 2025 25 minutes ago, Carlosan said: CRASH!!! What caused the crash? Quote Link to comment https://3dcoat.com/forum/index.php?/topic/31353-3dcoat-2025-development/page/9/#findComment-199682 Share on other sites More sharing options...
Gorbatovsky Posted June 12, 2025 Share Posted June 12, 2025 52 minutes ago, Carlosan said: 3D-Coat\MC\RetopoTools.cpp line 43050 This is a case of Subdivide. I have already fixed 3 crashes with Smart Hybrid. Maybe this has already been fixed. Wait for build 07 1 Quote Link to comment https://3dcoat.com/forum/index.php?/topic/31353-3dcoat-2025-development/page/9/#findComment-199683 Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.