New Member Sami Nouh Posted April 9 New Member Share Posted April 9 I have just fixed one side of a very high poly sculpt (30M+ polys), but the problem is, whenever I clone the mesh because the other side did not get some type of symmetrical feature (usually some bug), all the depth sculpt layer info gets merged to layer 0. Please don't do that, make it an option, I don't want all my layer customization to be gone to ashes because I cloned with symmetry. It already takes 30 minutes to process that, I am willing to take the extra time so long so I get what I need even if it is upwards of 3 hours. It is annoying and I hope there is a fix. If there isn't then I won't be able to make any major mesh reconstructions that won't heavily effect the model. This is killing the potential to adjust organic sculpts with realistic details by a lot. 1 Quote Link to comment Share on other sites More sharing options...
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