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PBR smart material resolution 1K/2K/4K/8K


sheeplion
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Smart materials have a certain square size: for example 4K by 4K. Althought I understand that close object can benefit from high resolution shading materials like 4 or even 8K.

I was wondering if an object has 4K material applied, can that be scaled down to 2K for example by any 3D software like Blender, etc?

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You can change texture resolution using

image.png

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It has no bad side effects if I textured it 4K and change to 2K resolution?

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Depends of model visibility on viewport.

No for secondary asset, yes if you have an hero shot with a model in first place.

It is very important to have an optimized UV layout

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