I am trying to retopologize a cube. I have a fair amount of experience retopologizing forms in an old version of 3DCoat, but things seem to have changed. The problem is that when I use the Add/Split tool to draw polygons on the cube, they don't conform to the cube's surface...if I draw outside the borders of the surface, the point gets drawn out in space. Is there any way to make sure that any points I draw *stay* on the surface I'm trying to retopologize?
Side note: it would be great if, in your response, you *don't* include links to outdated YouTube videos that don't have any relevance to my question. Thanks.
You can post now and register later.
If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.
Question
Jim_G
Hello -
I am trying to retopologize a cube. I have a fair amount of experience retopologizing forms in an old version of 3DCoat, but things seem to have changed. The problem is that when I use the Add/Split tool to draw polygons on the cube, they don't conform to the cube's surface...if I draw outside the borders of the surface, the point gets drawn out in space. Is there any way to make sure that any points I draw *stay* on the surface I'm trying to retopologize?
Side note: it would be great if, in your response, you *don't* include links to outdated YouTube videos that don't have any relevance to my question. Thanks.
Link to comment
Share on other sites
3 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.