I have created a complex robot model with around 60 parts. All high poly pieces. Im making low resolutions versions of these pieces. If I bake them as it is, I'll have 60 different meshes with 60 sets of textures. I want to combine these ideally to import into unreal. How do I go about doing this in 3d coat? I'm not able to find any video discussing this.
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ashyankee
I have created a complex robot model with around 60 parts. All high poly pieces. Im making low resolutions versions of these pieces. If I bake them as it is, I'll have 60 different meshes with 60 sets of textures. I want to combine these ideally to import into unreal. How do I go about doing this in 3d coat? I'm not able to find any video discussing this.
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