Carlosan Posted September 21, 2025 Posted September 21, 2025 Source... 3D Coat has always shined when it comes to per-pixel painting. This feature has been very useful and even better than zBrush polypainting as the resolution of the texture doesn’t depend on the polygon density of the object. PBR texturing in 3D coat is very attractive to many 3D modelers and texture artists. I’d like to take a look what we can come up just by using and modifying the ready made Smart Materials and stencils. Quote
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