So plain and simple question, why is my knife tool in the Retopo Room cutting all the way through the mesh/geoemtry no matter what angle I'm doing the cut at despite me not using it's Maya esque "multi cut" functionality? Where if you click draw some rough lines on the outside of a mesh and press enter, it'll cut a segment all the way through the mesh as is intended with something like that. In this case however I'm simply clicking from vertex to vertex in order to draw edges/faces where I desire. Only to find out that this whole time that I've been doing retopo, it's cutting all the way through my mesh and messing up my geo in totally different areas of the mesh :/ This is extremely frustrating to find out after a few hours of working on retopo as I now have to go in and find the areas that got messed up bc of this and fix those places. Can someone tell me if this is fully intended or if there's something I'm doing wrong in terms of my usage of the knife tool here?? From videos I've seen it seems like the clicking from vertex to vertex functionality should not be doing this and shouldn't cut through the mesh in general. So I'm super confused as to why this is happening. If anyone can answer this for me I'd really appreciate it.
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Sel46290
So plain and simple question, why is my knife tool in the Retopo Room cutting all the way through the mesh/geoemtry no matter what angle I'm doing the cut at despite me not using it's Maya esque "multi cut" functionality? Where if you click draw some rough lines on the outside of a mesh and press enter, it'll cut a segment all the way through the mesh as is intended with something like that. In this case however I'm simply clicking from vertex to vertex in order to draw edges/faces where I desire. Only to find out that this whole time that I've been doing retopo, it's cutting all the way through my mesh and messing up my geo in totally different areas of the mesh :/ This is extremely frustrating to find out after a few hours of working on retopo as I now have to go in and find the areas that got messed up bc of this and fix those places. Can someone tell me if this is fully intended or if there's something I'm doing wrong in terms of my usage of the knife tool here?? From videos I've seen it seems like the clicking from vertex to vertex functionality should not be doing this and shouldn't cut through the mesh in general. So I'm super confused as to why this is happening. If anyone can answer this for me I'd really appreciate it.
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