Member Kayess Posted May 1 Member Share Posted May 1 hello everybody, I am new to 3DC and I am looking for a way to use the voxel tools to repair and cleanup 3d scans. Now, I got a mesh and the problem is, that it has some holes (camera could not look deep enough inside some cracks/holes) Is there a brush or some other tool(s) within 3DC that allow to "just add a thin layer of clay on the backplane" kind of hard to explain, let me try: on the image you can see the backside of my mesh - this was created automatically in Realityscan to make this "watertight": what I want now, is a way to close the hole on this backplate but without filling clay overt to the front and affecting any other "plane" than the backside. Something like the "planar" brush maybe - but not for cutting, instead it should "fill along a defined plane". I tried most brushes, but seems non does this job. Also tried "Fill voids" - but no filling of this either... I would appreciate any ideas and help on how to do this. I am counting on 3DC to become my go-to-app for all scan cleanup stuff and some sculpting... and quick texturing... an maybe (Auto)retopo... Cheers! Quote Link to comment https://3dcoat.com/forum/index.php?/topic/34076-solved-looking-for-the-right-repair-tool-brush/ Share on other sites More sharing options...
Carlosan Posted May 2 Share Posted May 2 There is a Geometry->Close Holes command that I think is capable of closing holes that make the geometry non-manifold. On Sculpting Surface Mode there's also a Fill Holes tool that does a similar thing. Quote Link to comment https://3dcoat.com/forum/index.php?/topic/34076-solved-looking-for-the-right-repair-tool-brush/#findComment-204665 Share on other sites More sharing options...
Member Kayess Posted May 3 Author Member Share Posted May 3 (edited) Hi, I took a closer look and the hole is not open or caused by missing tris - it is clean, like a hole in a donut. So this could be the reason, why automatic close hole functions may not doing anything. ok - so to fill this, I was thinking of using other volumes like a small sphere or cube placed just a slightly bit inside the hole and do a Boolean join. I found a brush, that kind of draws volumes or was it surfaces by pulling out just a rectangle. This brush creates a thin layer of geo. But I can’t remember what brush this was. so I guess there is no „fill or sculpt just planar to a selected face“ brush, right? Edited May 3 by Kayess Quote Link to comment https://3dcoat.com/forum/index.php?/topic/34076-solved-looking-for-the-right-repair-tool-brush/#findComment-204668 Share on other sites More sharing options...
Solution Carlosan Posted May 3 Solution Share Posted May 3 There are some tools that can be helpful 1 Quote Link to comment https://3dcoat.com/forum/index.php?/topic/34076-solved-looking-for-the-right-repair-tool-brush/#findComment-204669 Share on other sites More sharing options...
Member Kayess Posted Wednesday at 07:13 AM Author Member Share Posted Wednesday at 07:13 AM Thanks a lot ! the 1st video has the solution to my problem 1 Quote Link to comment https://3dcoat.com/forum/index.php?/topic/34076-solved-looking-for-the-right-repair-tool-brush/#findComment-204706 Share on other sites More sharing options...
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