I'm a bit out of practice with 3DCoat, so this might be a bit of a dumb question.
I have a texture where I want 50% grey to remain level with the existing surface, black to be indented, and white to be extruded. If I set this as a brush texture, and use Stamp Mode, it behaves as I want.
However, I want to use a similar texture as a stencil, so I can repeat it across a surface.
When I clear the texture from the brush, and apply a stencil, I get this:
Black areas of the texture remain at the original surface level of the object, white is extruded the most, and grey is extruded half way.
How do I get stencils to work in the same way as a brush set to Stamp?
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DMG
I'm a bit out of practice with 3DCoat, so this might be a bit of a dumb question.
I have a texture where I want 50% grey to remain level with the existing surface, black to be indented, and white to be extruded. If I set this as a brush texture, and use Stamp Mode, it behaves as I want.
However, I want to use a similar texture as a stencil, so I can repeat it across a surface.
When I clear the texture from the brush, and apply a stencil, I get this:
Black areas of the texture remain at the original surface level of the object, white is extruded the most, and grey is extruded half way.
How do I get stencils to work in the same way as a brush set to Stamp?
Cheers
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