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Methelina

Metha`s Workshop

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Hey Methelina!

I like your work! The bottom 360 from your unannounced project is pretty cool (posted on 12.6.11).

Keep 'em coming :)

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Thx a lot=))

I discovered nice method of turnable-sqs storage! :D

Mvs37.png

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Thx a lot=))

I discovered nice method of turnable-sqs storage! :D

Pretty cool. Didn't know you could do that (get the turntable to play within the posttself). How? Nice work on the weapon. :good:

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Pretty cool. Didn't know you could do that (get the turntable to play within the posttself). How? Nice work on the weapon. :good:

Thx=)

With procedural apng combiner. procedural_apng.7z

I rendered HQ 32 frames with alpha, then put the combiner at the dir with the frames, Set the cmd properties "output.png 0000*.tga" for .exe, at the output we have 1 animated png files with 32 frames, about 41mb packed to 2mb.

At last we have custom-controlled HQ turntable with transparency and without quality loss

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EHehe! Thx a lot!=)))

Lil update!

MOsGOs.png

And playin with a unbiased rendering=)

w9OuPs.jpg

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Thx a lot guys=) :rofl:

curve tool is always rocks=)

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Very cool.

Great work in this thread,always enjoy your creature designs.

The hard surface/space craft designs are excellent too.

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Thx guys! =)))

Ingame developers fotage of my Donar VTOL=)

0xc47GLiK3M.jpg

Love the hardsurface in 3dc=)

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Speaking of insect designs, the one pictured has an ovipositer that make all my sphincters tighten.

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Thx guys=)))

And I love insects=)

_________________________________________________________________________

th_Saga_Pedo_05.jpg th_Saga_Pedo_02.jpg th_messor_hz_09.jpg th_at_0.jpg

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Nice work Methelina! :clapping: I like your fighter spaceship.

++Chris

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