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Export to HLSL, GLSL or cgfx shaders


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Could you implement HLSL, GLSL or Nvidia cg shader export options for the textures. I hope it can be done in the form of a simple script. You're only exporting normal maps, texture maps, displacement maps from 3D Coat. Most users use Autodesk software and that uses Mental Ray with it's own MetaSL shader language of Mental Mill. That would also be cool. Everyone is these days into GPU rendering. Exporting shaders that run on a GPU would be cool. Not so difficult to implement, I hope?

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