Advanced Member Amber Posted November 2, 2009 Advanced Member Share Posted November 2, 2009 In Zbrush there is a cool mode,you can draw/sculpt around whole round object at the same time when using radial symmetry , it's very useful and fast for working with objects like spheres or cylinders. Quote Link to comment Share on other sites More sharing options...
Javis Posted November 3, 2009 Share Posted November 3, 2009 +1 Would love to see a radial symmetry option some day. With which you can pick the number of iterations you can have as well. Quote Link to comment Share on other sites More sharing options...
Member DRAWINGTANK Posted November 3, 2009 Member Share Posted November 3, 2009 Me too ! radial symmetry would be a great addition let's not forget " Local Symmetry " mode since we are on this topic Quote Link to comment Share on other sites More sharing options...
Advanced Member jacobo Posted November 3, 2009 Advanced Member Share Posted November 3, 2009 Me too ! radial symmetry would be a great addition let's not forget " Local Symmetry " mode since we are on this topic +1... Requested previously by me and a lot of more users on the forum time and time again... Quote Link to comment Share on other sites More sharing options...
Advanced Member cakeller Posted November 3, 2009 Advanced Member Share Posted November 3, 2009 +1... Requested previously by me and a lot of more users on the forum time and time again... YES!!!! ABSOLUTELY! this would be a very welcome and needed feature. Also, I would VERY much like to be able to use more than one symmetry plane at a time. Quote Link to comment Share on other sites More sharing options...
Advanced Member wailingmonkey Posted January 18, 2010 Advanced Member Share Posted January 18, 2010 bump (er, voting for this feature...again) Quote Link to comment Share on other sites More sharing options...
Advanced Member 3DArtist Posted January 18, 2010 Advanced Member Share Posted January 18, 2010 +1 Quote Link to comment Share on other sites More sharing options...
Member maxfax09 Posted March 7, 2011 Member Share Posted March 7, 2011 +1 for this Quote Link to comment Share on other sites More sharing options...
Member maxfax09 Posted April 2, 2011 Member Share Posted April 2, 2011 I really would love radial symmetry like zbrush in 3d-coat One thing I miss Quote Link to comment Share on other sites More sharing options...
Member Wizardkiss Posted April 5, 2011 Member Share Posted April 5, 2011 I just bought 3D Coat a few days ago and the lack of radial symmetry is the main thing I notice missing in the workflow. This would be my top wish for a future upgrade. Quote Link to comment Share on other sites More sharing options...
Advanced Member spacepainter Posted April 5, 2011 Advanced Member Share Posted April 5, 2011 +1 Quote Link to comment Share on other sites More sharing options...
Javis Posted April 6, 2011 Share Posted April 6, 2011 Found a Mantis post for it. I've updated the post with this thread and more symmetry functions. http://www.3d-coat.com/mantis/view.php?id=50 Quote Link to comment Share on other sites More sharing options...
Advanced Member The Candy-floss Kid Posted May 29, 2011 Advanced Member Share Posted May 29, 2011 +! It would be wonderful particularly for cylindrical detailing with splines. Quote Link to comment Share on other sites More sharing options...
Applink Developer haikalle Posted June 22, 2011 Applink Developer Share Posted June 22, 2011 It's coming!! Quote Link to comment Share on other sites More sharing options...
Advanced Member cakeller Posted July 4, 2011 Advanced Member Share Posted July 4, 2011 It's coming!! YAY!!! how cool, however, would it be, if symmetry was unlimited and defined by our own equation! ... ok I know that's just silly, right? As an example: Point 1: X, Y, Z Point 2: -X, Y, Z Point 3: X, Y(+60°), Z Point 4: -X, Y(-60°), Z Point 5: X, Y(+120°), Z Point 6: -X, Y(-120°), Z would be like basically having 3 radially symmetric points, on one side of X, and a mirror of them on the other. With this method, it is theoretically possible to have limitless versions of symmetry... including other types of symmetry. man, is that too much to ask for? - if you could create whatever symmetry you wanted?... translational, scale, rotation seems more robust and flexible than just mirror and radial symmetries. however, in lieu of that - i really hope that we get access to ALL symmetry at the same time... X, Y, Z + Axial... uh, which axis? how is it defined? can't wait to see. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted June 17, 2012 Share Posted June 17, 2012 +1 Quote Link to comment Share on other sites More sharing options...
Advanced Member L'Ancien Regime Posted May 2, 2014 Advanced Member Share Posted May 2, 2014 Radial symmetry for paint for sure. And yeah as many as you want, like in Corel Paint Quote Link to comment Share on other sites More sharing options...
Member The.Great.ESCape Posted May 12, 2014 Member Share Posted May 12, 2014 YES!!!! ABSOLUTELY! this would be a very welcome and needed feature. Also, I would VERY much like to be able to use more than one symmetry plane at a time. +1 Definitely agree. Would be great for painting too, not just geometry. Quote Link to comment Share on other sites More sharing options...
Member matty686 Posted July 14, 2014 Member Share Posted July 14, 2014 YAY!!! how cool, however, would it be, if symmetry was unlimited and defined by our own equation! ... ok I know that's just silly, right? As an example: Point 1: X, Y, Z Point 2: -X, Y, Z Point 3: X, Y(+60°), Z Point 4: -X, Y(-60°), Z Point 5: X, Y(+120°), Z Point 6: -X, Y(-120°), Z would be like basically having 3 radially symmetric points, on one side of X, and a mirror of them on the other. With this method, it is theoretically possible to have limitless versions of symmetry... including other types of symmetry.man, is that too much to ask for? - if you could create whatever symmetry you wanted?... translational, scale, rotation seems more robust and flexible than just mirror and radial symmetries. however, in lieu of that - i really hope that we get access to ALL symmetry at the same time... X, Y, Z + Axial... uh, which axis? how is it defined? can't wait to see. lets give Andrew a little bit to get the new radial symmetry finished than we can start talking about this it seems link a great idea but very complicated I would like to see it But I wouldn't count on it this year only cause Andrew just implemented radial symmetry (thanks in part to me ) a actually wanted him to do it your way but it must be too hard or something Quote Link to comment Share on other sites More sharing options...
Carlosan Posted July 14, 2014 Share Posted July 14, 2014 matty, ty but... its a 2011 necropost Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.